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Voodoo is looking for a skilled and creative UI/UX Artist to help elevate the experience of Hole.io, one of the world’s most popular mobile games. You'll play a key role in shaping the game's visual interface—making it both beautiful and intuitive.
This role is perfect for someone with strong 2D art skills, deep UI/UX knowledge, and hands-on experience designing and implementing user interfaces in Unity and Figma.
What you’ll do
- Design and deliver high-quality, scalable UI—from concept to in-game implementation.
- Create and maintain a complete UI Style Guide and reusable component libraries in Figma.
- Produce polished 2D assets for menus, HUDs, icons, buttons, and other interface elements.
- Set up, animate, and integrate UI scenes directly in Unity.
- Collaborate with the Art Director to ensure consistency with the game’s visual direction.
- Work alongside Game Designers to support gameplay goals and accessibility standards.
- Ensure strong performance and technical feasibility of all UI assets across mobile devices.
- Iterate quickly based on team feedback and player insights from live game data.
About you
- You’ve worked as a UI/UX Artist on released mobile games.
- You’re fluent in Figma and experienced in building design systems and component libraries.
- You’re comfortable working in Unity and setting up UI directly in the engine.
- You have strong 2D design and rendering skills, with a keen eye for clarity and visual hierarchy.
- You can create and maintain a cohesive UI visual language across a product.
- You thrive in remote, cross-functional teams and communicate effectively.
- You’re fluent in English.
What we offer
- Competitive, best-in-class compensation
- Additional benefits based on your country of residence
- The opportunity to work on one of the most successful games in the world
- A highly collaborative, creative team environment
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